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IT'S ON LIKE TRUXTON! \nTruxton Extreme delivers white-hot shooter thrills for masters and novices alike. Take down hordes of alien invaders with your Power Shot, Truxton Beam, Thunder Laser, Homing Shot, Star\u2011mine Shot, and more! Don't forget to breathe as you face off against gigantic bosses in the ultimate battle for humanity\u2019s survival!\n\nRETRO FURY, MODERN FIREPOWER \nThe game\u2019s content, sound, and visuals have all evolved since the 80s. Truxton Extreme is now fully rendered in 3D while preserving the series\u2019 iconic design. Staring insect-like faces, writhing metal tentacles, long mechanical serpents, glowing eye-like lights, and spikes\u2026 In Truxton Extreme, you\u2019ll face your worst nightmares\u2014and blow them to pieces! \n\nA SOUNDTRACK TO SAVE THE WORLD \nTruxton has always been famous for its soundtrack, and Truxton Extreme is no exception. Original mastermind Masahiro Yuge returns with an explosive new score, packed with excitement and atmosphere. Experience iconic Truxton tracks reimagined from the original games alongside brand-new music. It\u2019s the best of both worlds! \n\nTOGETHER OR ALONE? \nThere are multiple ways to enjoy Truxton Extreme. The main mode is Story, where you follow three characters, level up as you go, and experience the narrative through an epic (and animated) manga series. For traditionalists, there's Arcade, and if you want more firepower, Team will let you play together with a friend and share your lives and score. Then there's a blistering score-attack Arena, Training and Tutorial too! \n\nTHE MASTER OF UNLOCKING \nDo you love unlocking bonus content in games? Well, it\u2019s your lucky day! In Model Viewer, you can check out the enemies you\u2019ve defeated. And don\u2019t forget to visit the mysterious Pipiru Village, home of all the cute Pipiru creatures. What happens when you evolve their home\u2026? \n\nTHE PIANO PROGRAMMER WITH LASER DREAMS \nTruxton was conceived by Masahiro Yuge during his time at Toaplan, with the goal of creating a scrolling shooter where muscle memory was key. But Yuge wasn\u2019t just a programmer, he was a classically trained pianist, bringing a unique and critically acclaimed approach to game design.
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